Auto logger.dll [Mirrorcreator]
//===========================================================//
//================= Base Logger Full Access =================//
//Date & Time Searching : 04 - Januari 2017 - 23:50
//==================== Auto Update ONLY =====================//
//====================== ADDRESS HOOK =======================//
#define NeoBaseRender 0x1EA7B0
#define NeoPTR_Hook 0x53A8
//===========================================================//
//===================== ADDRESS PLAYER 1 ====================//
//===========================================================//
#define NeoBasePlayer 0x9802F4
#define NeoBasePlayer2 0xD802F4
#define NeoBaseHealth 0x5802C0
#define NeoBaseHealth2 0xD802C0
#define NeoBaseAmmo 0x5802BC
#define NeoBaseAmmo2 0xD802BC
#define NeoBaseIdle 0x9802EC
#define NeoBaseIdle2 0xD802EC
#define NeoBaseMove 0x9802CC
#define NeoBaseMove2 0xD802CC
#define i3NoRecoil1 0x614DE9
#define i3NoRecoil2 0x614EA9
#define NeoAccuracy 0x5CEA73
#define NeoQuickChange 0x625B3A
#define NeoNoReload 0x610550
#define RETNeoNoReload 0x610556
//===========================================================//
//======================= PTR PLAYER ========================//
//===========================================================//
#define ResultTEAM 0x2A254
#define ResultNAMES 0x29E34
#define ResultBONE 0x2CDAC
#define ResultHEALTH 0x0
#define ResultPLAYER 0x28364
#define ResultSKILL 0xA567
#define ResultSKILL2 0xA568
//===========================================================//
//===================== OBSERVER PLAYER =====================//
//===========================================================//
#define ResultPing 0x0
#define ResultKill 0x0
#define ResultScore 0x0
//===========================================================//
//===================== ADDRESS WEAPON ======================//
//===========================================================//
#define ResultQuick 0xCE4
#define ResultPTRAmmo 0xCE8
#define ResultPTRNorecoil 0xCEC
#define ResultNorecoil 0xCD4
#define NeoNoRecoil1 0x614DE9
#define NeoNoRecoil2 0x614EA9
#define ResultPTRpTarget 0xCF4
#define ResultGetButton 0x0
#define ResultPatchChara 0xCF0
#define ResultPatchJumper 0xD20
#define ResultRafid 0xC58
#define ResultRafid2 0xC80
#define ResultPTRFShot 0xC98
#define ADR_I3Damage 0x6157AC
#define PTR_Idle 0xFFFFFFFF
#define PTR_Idle2 0x4
#define ResultAddCharaDeath 0x40
#define ResultAddCharaHealth 0x44
//===========================================================//
//====== PRIMARY | SECONDARY | MALE | SMOKE | GRANADE =======//
//===========================================================//
#define ResultPrimary 0x289D8
#define ResultSecondary 0x289DC
#define ResultMelle 0x289E0
#define ResultSmoke 0x289E8
#define ResultExplosive 0x289E4
//===========================================================//
//==================== SLOT PTR WEAPON ======================//
//===========================================================//
#define ResultPRIMARYSIZE 0x3C
#define ResultSCONDARYSIZE 0x40
#define ResultMALESIZE 0x44
#define ResultBOMBSIZE 0x48
#define ResultSMOKESIZE 0x4C
//===========================================================//
//==================== ADRESS Visual Check ======================//
//===========================================================//
//===========================================================//
//==================== VIRTUAL PROTECT AMMO ======================//
//===========================================================//
#define NeoPTRAmmoA 0x304
#define NeoPTRAmmoB 0xA534
#define NeoPTRAmmoC 0xFFFFFFFC
#define NeoPTRAmmoD 0x0
#define NeoPTRProtectA 0xA538
#define NeoPTRProtectB 0xA540
#define NeoPTRProtectC 0xA554
#define NeoPTRProtectD 0xA598
#define NeoPTRProtectNew1 0xA528
#define NeoPTRProtectNew2 0xA544
#define NeoPTRProtectGetAmmo 0xD82004
#define NeoPTRProtectAmmoVirtualLF 0x4D56C5
#define NeoPTRProtectRETAmmoVirtualLF 0x4D56E0
#define NeoPTRProtectAmmoVirtualRT 0x65A145
#define NeoPTRProtectRETAmmoVirtualRT 0x65A160
#define NeoPTRProtectAmmoVirtualLR 0x0
#define NeoPTRProtectRETAmmoVirtualLR 0x0
//===========================================================//
//=================== NEXT ADDRESS FITURE ===================//
//===========================================================//
#define ResultBugWeapon 0x7F9067
#define WTF 0x16510
#define ResultSuicide 0x38C650
#define ResultInvincible 0x762678
#define ResultMagnet 0x0
#define ResultZombie 0x572610
#define ResultSetNetChara 0x572280
#define ResultSetEvent 0x595B80
#define ResultNickCharge 0x84A070
#define ResultPutStringBuffer 0xA
#define ResultForceLogin 0x521940
#define ResultPutHistory 0x4D74A0
#define ResultNightVision 0x5282D0
#define ResultSetAnnounceMessage 0x521B40
#define ResultShowmessageBox 0x521AD0
//===========================================================//
//================== ADDRESS FITURE STRING===================//
//===========================================================//
#define STR_HACKER_ID 0xBFE47C
#define STR_HACKER_MSG 0xB30A84
#define NeoSpeedHack 0xB31EB8
#define ResultUserDeath 0x2CDAC
#define ResultRespawn2 0x288A4
//===========================================================//
//==================== ADDRESS BUG HOVER ====================//
//===========================================================//
#define ResultBugHover1 0x1643F
#define ResultBugHover2 0x191CF
#define ResultBugHover3 0x191BA
#define ResultBugHover4 0x191CC
#define ResultBugHover5 0x191DE
//===========================================================//
//================= ADDRESS + PTR BOMB SITE =================//
//===========================================================//
#define ResultStageInfo 0x46D28
#define ResultBombArea 0x230
//===========================================================//
//==================== ADDRESS KILL TEAM ====================//
//===========================================================//
#define ResultCallTeam 0x0
#define ResultKillBlue 0xC
#define ResultKillRed 0x11
//===========================================================//
//====================== ADDRESS KILLER =====================//
//===========================================================//
#define ResultBullet 0xDAFC70
#define ResultDeltaX 0xDAFB20
#define ResultDeltaY 0xDAFB1C
#define NeoSetKiller 0x625E60
#define NeoDoLineCollision 0x60E340
#define NeoCamPos 0x8154E0
#define NeoPTRCamPos 0x55B820
#define NeoGameEventFire 0x9F9D80
#define NeoInvicible 0x762678
#define NeoWallShot 0x208196
//===========================================================//
//====================== STATIS ADDRESS =====================//
//===========================================================//
#define ResultLongKnife 0x61511D
#define RETResultLongKnife 0x615122
#define ResultCmd_Instaled 0x78AA60
#define ResultDefuseAtas 0x4DE9B3
#define ResultDefuseBawah 0x586394
//===================================================================//
//========================== OFFSET CLASS ESP =======================//
//===================================================================//
//===========================================================//
//=================== ADDRESS BYPASS SYSTEM =================//
//===========================================================//
#define BypassAllSlot 0x0
#define BypassWeapon2 0x5724B7
#define BypassWeapon3 0x5724E6
#define BypassWeapon4 0x5724FA
#define BypassWeapon5 0x57250E
#define BypassWeapon6 0x572519
#define BypassSniper1 0x572488
#define BypassSniper2 0x57248E
#define BypassShotgan1 0x5724B0
#define BypassShotgan2 0x5724B6
#define BypassPiso1 0x5724D5
#define BypassPiso2 0x5724E1
#define BypassPiso3 0x5724E7
#define Bypassi3ConnectError1 0x730A84
#define Bypassi3ConnectError2 0x7FE47C
#define Bypassi3ConnectError3 0x761804
//===========================================================//
//=========== http://celahgames.blogspot.co.id/ =============//
//===========================================================//
//===========================================================//
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